Start by re-exporting the head animation without head movement.
- Open the Metahuman Performance Asset for your facial animation.
- Process animation if needed.
- Click "Export Animation".
- Uncheck "Enable Head Movement".
If the problem still persists, try disabling post-processing on the Face and Body:
- In the World Outliner, select your Metahuman.
- In the Details Panel, select the "Body" component of your Metahuman.
- Check "Disable Post Processing".
- Repeat steps 2-3 with the "Face" component of your Metahuman.
- You may need to try different combinations of having Post Processing enabled and disabled on the "Face" and/or "Body" components.